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Appendix
A - Frequencies of Interest
This is a listing of interesting
frequencies culled from various publications and the Net. There is no
guarantee that any of this is accurate since most of it comes either
from personal experimentation or small companies selling various
pieces of equipment. Additionally, as you will discover if you do
your own research on the Net, there are a lot of conflicting claims
about the efficacy and use of certain frequencies. The only viable
option is probably to do your own research and arrive at your own
conclusions. The problem is that there is very little published in
the respectable peer reviewed scientific journals concerning mind
altering signals technology. It's one of those dubious gray areas
that the medical establishment is forced to acknowledge but would
rather not think about or investigate. At the present time it
probably has the same kind of status as acupuncture but is viewed as
being potentially far more dangerous. From a legislative point of
view governments have not gone out of their way to try to ban the
technologies, but this may be because its use is not widespread or
well known and a ban might attract unwelcome attention to the topic.
The frequencies listed are modulation
of sound, both standard and binaural, light, electricity, electric
and magnetic fields etc. Note that in the electromagnetic domain
molecular interactions happen at precise frequencies. In other words,
typically the accuracy of the signal needs to be greater than for the
audio or optical domain. Different modes of use will result in
different effects. The list below is not equally effective in all
modes. For example, the application of a 16Hz signal in binaural
tones will have little in the way of harmful effects, optically it
may result in seizures and as a modulated electrical or magnetic
field it might interfere with Calcium ion transport in cells.
…
Appendix
B – Drugs
So far very little has been mentioned
about drugs.
In some ways powerful psychedelic
drugs, normally referred to as entheogens in a religious/magickal
context, are to the TechnoMage what a real fight is to a student of
the martial arts. It is an encounter that has the power to terrify,
injure, teach and if you are particularly unlucky, kill. And, as
Nietzsche noted, if it does not kill it will make you stronger –
unless you are so crippled that your life is effectively over. Not
that something like LSD is particularly dangerous from a physical
point of view, but other drugs can be and all have the potential to
cause psychological damage. This is, of course, ignoring the legal
issues surrounding various substances. However, that should not be of
much concern except from the point of view of obtaining pure
compounds.
My favourite has got to be LSD not only
because it is a pure synthetic compound but also because of its
remarkable power and in my view is the natural choice for the
experienced TechnoMage. Which brings us to why these issues are
tucked away in an appendix and do not form a major part of the book,
especially since it has the word shamanism sprinkled throughout.
There are essentially two reasons. The first is that there is no
point in regurgitating the reams of material on drug effects and uses
that are already freely available in such repositories as Erowid1.
The second is that in many cases the effects are so extreme that
integrating them into a directed working requires the kind of
discipline that makes almost everything in this book obsolete. If you
can take, say, 400 micrograms of LSD and hold and execute your
purpose while at the peak of the trip you probably need nothing that
you have read here. In fact, you probably do not even need the LSD.
If meditation is like a candle in the darkness LSD is like a nuclear
explosion that will illuminate an entire city at the same time it
blasts it to rubble. It may actually be a way out when the power
fails, which is why Aldous Huxley took a massive intravenous dose as
he was dying.
Having said all that, there are obvious
ways in which psychedelics can be used with techniques outlined
previously. The simplest method is to take only small amounts, just
enough to “jog” the mind out of its familiar ruts.
Another is to choose drugs that do not have the massive and extreme
effects of something like LSD. However, there is another trap if one
follows this path, namely that of intoxication. The idea is to expand
consciousness, not shut down the whole show in favour of being
blissed out. Both cannabis and alcohol can have very different
effects at high and low doses but again, unless you are experienced
with magickal working as a by-product of recreational use they are
probably a waste of time. This is particularly true of drugs that
produce euphoria and doubly so if they are also depressants. Opiates
are mostly useless and cocaine is a good drug for strengthening your
capacity to lie to yourself. This is not to say that such a stimulant
does not have legitimate uses for the TechnoMage, because it
obviously does. However, being the centerpiece of a magickal working
is not one of them simply because there are far better drugs. Again,
the perfect example is LSD that produces no bliss, no euphoria and
does not shut down any part of the mind, although several familiar
parts may be overwhelmed. That's why it has always been a minority
taste.
…
Appendix
C – The Laws of Magick
These are culled from various sources
and included for reference. While I have attempted a complete list it
is probable that some have been omitted or overlooked. In no
particular order:
-
Law of Contagion – once two
objects have been in contact a permanent link is established between
them.
-
Law of Similarity – like
affects like.
-
Law of Association – if two
objects have features in common they interact via those features
-
Law of Names – knowing the
true name of something or someone gives the knower power over
it/them.
-
Law of Identification –
assuming some or all of the characteristics of an entity or
phenomenon will create insights into its nature.
-
Law of Knowledge – with
understanding comes power and control. This is a truism in all
endeavors.
-
Law of Words of Power – the
use of specific words to evoke a defined effect or mental state in
the speaker or listener.
-
Law of Opposites – a
synthesis of opposites will yield a third way that is not a
compromise of the original two. Used in mysticism to hold opposite
views or ideas in order to generate new insights. For example, a one
dimensional polarity can be extended into a two dimensional diagram
to provide a radical new direction.
-
Law of Polarity – all
phenomena can be divided into at least two opposing aspects. For
example, temperature can be divided into hot and cold.
-
Law of Balance – this
corresponds to the Middle Way in Buddhism and is used to keep the
practitioner centered.
-
Law of Infinite Data – there
is an infinity of information.
-
Law of Finite Apprehension –
we can only access a finite quantity of information.
-
Law of Infinite Views –
every observer sees a different reality
-
Law of Creation – we create
our own reality
-
Law of Pragmatism – Truth is
determined by utility
-
Law of Cause and Effect –
doing the same thing under the same conditions will produce the same
result
-
Law of Self Similarity –
reality is fractal and self similar on all scales. In other words,
as above, so below.
-
Law of Synchronicity – there
is no such thing as coincidence.
-
Law of Personification – any
phenomenon may be considered to be alive and have a personality, and
one may interact with it as such.
-
Law of Unity – all
phenomena, past present and future, are linked into an undivided
whole
Appendix
D – Traditional Ritual Techniques
Many people who are likely to practice
any of the techniques mentioned in this book will probably do so in a
traditional ritual framework. They will do this for a number of
reasons, all revolving around the importance of belief. The first and
foremost is that of protection, since one of the “rules”
is that belief in the protective efficacy of ritual will indeed
provide such a measure of protection. It is not infallible, but for
most it is better than nothing. The other major reason is that
ceremony and ritual allow the mind to contextualize what is happening
and the associated theater acts to distract and occupy the conscious
mind while the real work is being done elsewhere. Additionally, and
outside of a strictly magickal context, people like dressing up and
it acts as a system of social bonding, which as we have seen is of
great importance for advanced group workings.
Since traditional ceremonial magick is
well covered by any number of books I did not bother to include a
chapter on it. However, for those who are new to this I have added
this Appendix which outlines the typical procedures for an invocation
in the Western style. Note that there are many variations on this
theme and just about every group and tradition has its own way of
doing things. So feel free to use something already defined
elsewhere, or if it is more comfortable create your own. Typically
the latter course is more effective since you can tailor it to your
own psychology or that of your group. The outline is as follows:
-
Create the sacred space for the
working by marking it out, most often using either a circle,
pentacle or combination thereof.
-
Apply to the sacred area symbols
which may be Sigils, names or commands.
-
The magician must decide whether
they are to be protected within the area, or whether any conjured
entities are constrained within it. Personally I have always assumed
that the logic for using the circle is to hold the entity within its
bounds, since the reverse tends to imply that the magician is the
one trapped within and the entity is free to roam the area, which
may contain people not involved in the operation and indeed unaware
of it.
-
Next there is usually a call to
Higher Powers to protect, bless and facilitate the working. These
Powers can be as diverse as the four elements, four quarters of the
compass or Holy Guardian Angels.
-
The actual invocation is
undertaken using “words of power”, spells, sacrifices,
commands etc
-
The actual operation is performed.
In other words, this is where the reason for the ritual is
accomplished and is the core of the working.
-
The entity, if one was involved,
is banished. This can be done simply by stating that the operation
is complete and the entity commanded to depart.
-
The Higher Powers are dismissed
with thanks.
-
The working is declared complete.
-
The sacred area is deconsecrated,
often by simply dissolving the circle and erasing the symbols.
...
Appendix
E – The Mindset
There is one more element of
TechnoShamanism that has not yet been discussed, and that is the
mindset of the TechnoMage. This is critical for several reasons, not
least that of being able to perform the art successfully but also
from the point of view of psychic self defense. Now a lot has been
written about the latter topic and most of it is garbage at worst and
largely unnecessary at best. The classic work in the field is a book
written by Dion Fortune entitled “Psychic Self-Defence”2.
It is an interesting book with much useful advice. However, it is
geared towards the neophyte or fairly young person who is starting to
investigate the occult. It was also written several decades ago in an
era socially much different from our own. Her views on drugs,
sexuality and assorted unspecified perversions likely to be
encountered are probably familiar to most teenagers today and
needless to say attitudes have changed markedly since then.
Nevertheless, in some ways dangers have escalated in the intervening
decades. Back then headlines in down-market newspapers featured
witches dancing naked around bonfires. Now the kind of occult news
that makes headlines involves mass killings, suicides and ritual
murders and is reported in the mainstream media. Still, the physical
dangers of occultism pale in comparison to the hard drug scene with
its gang fights and drive-by shootings. Another feature is that her
view of the occult is very traditional with talk of “etheric
doubles”, “astral planes”, the power of symbols and
so forth. As you will have probably gathered by now if you have read
the rest of this work, drawing protective circles and charging
protective amulets with power and so on is in itself worthless. It is
the change in belief that is the critical factor with everything else
being a means to that end. So I am going to cut to the heart of the
matter and outline the idealized mental structure of the magician
while ignoring the details of the necessary means to arrive at that
place. The reason for the latter omission is that it is a matter of
creating a resilient character, and there are no short cuts to that.
The first piece of advice is that if
you suffer from any kind of emotional instability or mental illness,
including addictions or epilepsy, stay away from this field entirely.
All objects break along the lines of minimum strength so at least if
you do have problems you know what you can look forward to should
things go wrong. In mundane terms if you are going to ingest
psychedelic drugs, expose yourself to rhythmic sensory pulses both
acoustic and visual (known to cause epilepsy in a significant portion
of the population) and experiment with direct electromagnetic
stimulation of the brain you better have a physiology resilient
enough to cope – and that's just for starters. Throw in
experimental hypnotic techniques and novel anchors and the levels of
stress and possible side effects start to multiply. It's one thing to
be under attack by some kind of esoteric force and quite another to
be having a psychotic breakdown, even though the former might trigger
the latter. If you fear death or injury or are subject to any kind of
phobia then at the very least you need to sort this out. While belief
might be crucial, fear is something that is massively
counter-productive in the art of the TechnoShaman. Fear is
evolution's way of keeping us out of trouble. The problem is that by
following this path we have most definitely decided to put ourselves
in harm's way and it is too late for fear to have any beneficial
effects, except maybe as a spur to run away as far and fast as
possible and not come back. If you are interested in Daemon and
thoughtform creation beware – your fears will give them form
and the feedback can run out of control until all that remains is a
terrified magician and a demon. Knowing that belief is all can be
very empowering, but can paradoxically render the fearful magician
powerless. It's a bit like meeting someone who has a big powerful dog
sniffing your leg and being told that you are perfectly safe since
the dog will only attack and kill if it can sense fear. If you
actually believe what is written in this book then all the sacred
signs, crosses, pentacles, magick circles, spells and talismans in
the world will not save you when things go wrong. There will only be
you – standing naked and alone. Can you handle that? Well, it
doesn't matter whether you can or can't because by that point it's
all too late. You will either survive or not. That's the ethos of the
true magician.
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